Generally the cheaper ones get better bonuses, and Solar Shielding is cheap. 1 -Removed some duplicate text from the forum page and added the TTSC Flag with an embedded d/l link for some color Introduction. This mod will attempt to add the portraits to every possible faction, including almost every mod in existence that's been updated to 0. Uncategorized. 95. One, obviously, is the reworked skill tree and addition of story points, and a couple new ships added. (There is an issue still regarding Tech Duinn that removed its military market, I'll be addressing that in the upcoming patches. « Reply #312 on: February 17, 2023, 08:59:20 PM ». Given sufficient time, effort, and investment, you can harness the power of the relics of the domain and end the 200-cycle. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. Zym from the Unofficial Starsector Chat discord for being a great help with ideas and balance for the mod. Currently Supported Mod. 5b, so anyone trying to get the newest version is SOL. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. 1a. Fractal Softworks. 00rc2 (2023/03/19) Mod, the choice for serious players seeking advanced features and customization options. By TouchOfVanilla#9615. 2 now. Balance may be a little off, so feedback is appreciated. This mod adds a search box to the planet list. 95a] Unknown Skies v0. 5 Save Compatible with v 1. 0 (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. 3. 21 - kotlinx-coroutines: v1. Surebrec MK. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Use their production capacities to make supplies, fuel, machinery and ships from raw resources. Annihilator Rocket Launcher: B- / B. . For a full list of supported commands enter 'help' in the console. And I don't just mean stuff that is OP, tell me about stuff that is too weak. The large ripple uses a lot of video memory. Also the Chlorr star system was renamed to harkad. The most recent version on one of their saved pages is 2. KeplerOrbit: - Submitted by Liral, this provides. force the player to either spend the actual OP on EMR, or take the s. . Remove from saves: unknown, should be okay if you don't have any missions in progress, or you can just stop accessing the mission board. It is divided into four modules; Lost Glory, Vaults of Knowledge, The Sleeper and Virtue of Society. 1 Mod, the choice for serious players seeking advanced features and customization options. <style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . 0+ version. 96a] Aptly Simple Hullmods with ease and take your gaming experience to the next level. 96a] Combat Radar v3. A nice tea. 95. 1a] Unknown Skies v1. 2 light needlers, 2 medium reaper rocket, 2 phase lance or 2 cryo gun. Maybe more. vanilla-imitation visual mode. 96a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economics. For Users: LunaSettings. It has worked fine in my 5 seconds of playing it (visited Chico and. How to Install Mods in Starsector: video link. A Library mod for Mod Developers and other utility. • 5 mo. ThirstSector is a SFW mod, with a separate and optional NSFW expansion pack. csv, I Was Born Into It (11/13/23) Home; Help; Search; Login; Register; Fractal Softworks Forum > Starsector > Mods > Modding > [0. For Users: LunaSettings. (spoilers in the last pic) 1-No Dooms (for the AI), your ships some times (or all the time) ignore the mines and BOOM ded. Ms. The idea of this faction is high flux vent bad tank, most guns and ships work best while pouring out a steady stream of damage from range. Starsector 0. Requires latest LazyLib. 100% hazard. zip, launched the game - the description of hullmod has changed, but that's it, no actual. 2 - Save Compatible with v 0. With our comprehensive installation and usage guide, you'll be able to install and use [0. The title does not impose any specific objectives and is based on freedom of play. might be while. - Add GUI with multi-line text editing for writing Captain's Log custom messages. However, if you get decommissioned by whatever means, you'll lose that bonus! This mod should be. Is Superweapons Arsenal Available for 0. NexusMod mirror. Colonies were added in version 0. Diplomacy events see faction relationships changing over time. A cargo space compression utility mod that adds 4 new toggle abilities (Ore Refinery Rare Ore Refinery Bio Refinery and Volatiles Refinery) that refine resources found in mining stations or from the Nexerelin mod mining feature by using heavy machinery and forges them into custom manufactured commodities that take up less. 1 Exotica Technologies = adds separate upgrade systems for more RPG element. 7. Changed "setLocation" Core World centroid point to the actual centroid point of all vanilla Core systems. 2. 8. 96, yet they seem to work anyway. 1] Slightly Better Tech-Mining. 96a (Released) Patch Notes « Reply #1149 on: May 18, 2023, 03:19:21 AM » @ Alex : Had to re-read the Lidar Array tooltip and it does say that it disables turrets and beam weapons, so missile weapons should be firing while Lidar is active, which they don't. o. Lanner - A large Ballistic mount and a spread of small missiles, compact and deadly. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. Old version files still available for download (indicated by Starsector release number). Not save compatible with 3. Re: [0. Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. Download Adjusted Sector 0. v1. Maybe adding a few words so that they show up on searches would be good. After each step, check to see if the problem is gone: 1. This mod should still be compatible with Industrial Evolution. Either a Kinetic blaster or a heavy blaster as it's main weapon to cause enough flux damage the target ship retreat. 7. 3. 4 (custom build) - These are the last versions that support Java 7 Added org. Full. This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. The Volantian Reclamation Initiative is the relatively new scion of the fallen Volantian Empire, a long-dead polity that traces its origins back to the first sporeships that reached the Persean Sector, long before the reign of the Domain of Man. Since a ship that received zero changes, most likely plays the same in this version as well. 2 yr. 1. - Various degrees of branching stories (nothing too wild, but some quests can end differently or even base your rewards on your decisions). 96a-RC6 – HOWEVER, no promises that it will work perfectly if/when integrated mods (e. LunaLib) also update as well. 1. 0: Updating to StarSector 0. download. 5. Yaris and Castigators are fine, they do decent work but they're not exceptional. Tiers. - > Demand commodities or payment from fleets using your strength and influence. I'll share my 2 cent opinion on what I think this is gonna be about. 04. - Full Starsector 0. Controls are fully customizable. Released and downloadable mods. We also recommend Version Checker to notify you when an update is ready. Featured: The Lanestate Union is a definitely unbalanced faction that revolves around a tall, bulky, mid-line (ish) low-tech armada with a heavy focus on Ballistics and a share of other types from the side. Hotfix: 0. Put it in the mods folder and make sure it's tagged in Starsector's launcher. 96a is out! (05/05/23); Blog post: Salvors in the Ruin, a digital painting story (10/30/23) Home; Help; Search; Login; Register; Fractal Softworks Forum >. 3. if you want some quick constructive criticism this build looks too flux intensive for what the onslaught can handle (1155 dissipation vs 2379 + 240 used) so I'd look at options to increase dissipation and reduce flux useage. 9a-RC10. The hullmod is available and unlocked from the start. Thanks in advance. 0. Currently contains 2 capitals, 3 cruisers, 7 destroyers, and 8 frigates. C. Re: [0. 6. With our comprehensive installation and usage guide, you'll be able to install and use [0. Of Ludd and Lions / Everybody Loves KoC / Plight of the Valkyries / Manic Miners / Periphery Planet Pack. 43 (2021/03/27) I think there's a bug where the game doesn't take Ancient Military Ruins into account when deciding which colony to use for highest ship quality. If you want IndEvo and are not keen to wait, edit the mod. 96, which also adds some of the new weapons and ships to Adversary fleets. json auto-updater Other Many mods are not updated to 0. 1a] Immersion Friendly Portrait Pack [v1. g. New starting options when used with Vayra's Sector, including a starting option aligned with the Kadur Remnant. 96a] Blue – Extratential Lanestate Union (0. 96a Release. Reducing armor to 25% and hull to 33% seems a good balance. support fighters will be repainted to match the carrier's hull style. 0. Re: [0. Build a heavy industry, add on a pristine nanoforge. 96a-RC6 – HOWEVER, no promises that it will work perfectly if/when integrated mods (e. Changes in 0. The idea here is that while it wont save you fuel in space, it'll save more in supplies (which in my experience ends up being the real limiting factor). This mod to some extent makes up for the position of the previous old mod, SaveTransfer. • 1 mo. A small collection of High-Value Bounties when used with Vayra's Sector, offering access to unique, one-of-a-kind ship hulls including the Caliph-class Superdreadnought. « Reply #1366 on: July 08, 2023, 08:15:17 PM ». ) save compatible with 0. there are more but, not fully integrated and are buggy. Starsector-0951-Localization. the prv. Appropriate-Camp-490. ARPG, GNU/Linux, Linux, OS X, RPG, Starfarer, Starsector, Windows, action. On the other hand, Ava Crescentia is the key to get started. 95a] Iron Shell 1. 05. 2. The VRI slowly reclaims the husk of their former empire, rapidly growing. Elevate your Starsector gameplay with the [0. 3. There's almost no truly bad ships/weapons in Starsector so it would be boring to have a tier list consisting of maybe 3 tiers. 95a. 96a (Released) Patch Notes. 本项目为《远行星号》游戏的中文翻译项目。 目前正在进行的是游戏 0. One is at Askonia, other is started in Penelope's Star. 1a for this seed to work. While I don't mind having a fake XlV in-name, the implication of fake tech/manufacturer is that once you learn its blueprints now you will have "XIV Battlegroup" AND "XlV Battlegroup" tech/manufacturers in doctrine and custom production tab. 3i with 0. 1 (released 2014-08-28) Version 1. Settings persist between mod updates. The story of Starsector concerns a dense region of space in the Perseus Arm left relatively unharmed by the calamity. This is a new Starsector patch in 2023. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. jar and src. This was more myself considering that Pathers would convert imported civilian ships as weapons of war, and considering these hulls are. Read through those main mission descriptions carefully! This is also save-game compatible (but I cannot guarantee anything if you remove it mid-save). 95. Starsector 0. Starsector version 0. Join us as we explore the galaxy in Starsector, using Nexerelin and the new 0. 96a Luddic Enhancement. Stellar Networks. Its also tagged as "lowtech_bp" instead of "XIV_bp" making it available to the Luddic Church,Persean League,Independents (Scavengers) and. If you are updating this from 0. 0. This mod lets the player make and fly the tesseract. 96a mod_info. Too much PD for a ship that has 360 shield with shield conversion mod. Then use high energy focus, it would just melt basically anything. They come from the HELMET collection in the sprite. 96 release. 1. As things are, most ship packs and factions should at the very least be functionnal. 96a-RC8. 96a] Combat Chatter v1. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. • 3 mo. Control-capslock toggles the game to run in as-fast-as-possible mode. FuzzyPack is a content pack with ships, weapons and hullmods. updated to 0. . -Martyr Pilots, turn any fighter into a human guided missile. Download Link. Cruiser ship tier list. This is a separate mod that that needs to be enabled in your mod manager. sh. This mod is still early early in its stages, but I finally feel comfortable enough with it's progress to make a post for it. 2. 95. Starsector 0. 5mil to build. Apparently these checks are made, on average, once per second, so a value of "0. 50K subscribers in the starsector community. 96a Release. 1. First your mod is a fantastic idea. Elevate your Starsector gameplay with the [0. Manual download. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time. 0. 4X game features in Starsector. 4. Version Checker now points to the right. Ships. 95. ini file within the GraphicsLib folder in a program like Notepad++. prv Starworks adds two new factions, the prv Starworks corporation and the Rust Belt, to the sector with associated star systems and a wide array of ships and weapons. Controls are fully customizable. King Alfonzo. 96a-RC6, make sure nothing broke - Change hull mod selection interface to use the new buttonPressed callback rather than binary searching on every list item every frame. Logged. &. phase lance in the face or keep the shield on and build a ton of hard. Starsector 0. Well, a Sunder armed with 2 IR Autolance, with both mods to increase range and the extended magazines. - More Dialogue Options for Fleet Encounters. 96a Release Posted May 05, 2023 by Alex in Releases Update (5/20/23): a hotfix for a number of bugs, a few balance and QoL tweaks, and a return of the Pegasus to most of its former glory. This is safe to add to existing saves already in progress, but not safe to remove from savegames. scripts` to `org. « on: February 01, 2023, 12:48:34 PM ». ini file in the mod folder or use LunaLib to edit settings in-game. A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. -The Redentor capital ship, large low tech capital ship with great firepower. Look for settings. 96a] Starpocalypse Revengeance - more apocalyptic settings « 1 2 3 » starman13: 40 8898Re: [0. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. there's no definitive "meta" build. Colonies are player-owned settlements on planets within the sector. Starsector version 0. 3 Mod, the choice for serious players seeking advanced features and customization options. Download. 8. This maintains an almost identical rate of Story Point. Spoiler: click to expand. Missile weapons tier list. 96a DME Project ID: 26861 Star 0 14 Commits; 1 Branch; 0 Tags; 48. Starsector 0. 96a and the change in artstyle I've also added two ships to the Hegemony based on ships from pre 0. DIY planets also has some issues (I found one where mousing over a stellar shade crashes, sure there are more), believe there is another terraforming mod. = - Cursed. ago. 96a, this one will break your saves since I did full structural refactoring of the codebase. Elevate your Starsector gameplay with the [0. Main file (Additional Portraits) now updated to new version. 6. there's what sounds like fun, what works for you and what doesn't. Destroyer ship tier list. This mod adds allows you to build more buildings on a colony. With our comprehensive installation and usage guide, you’ll be able to install and use [0. This is a new Starsector patch in 2023. Planning to switch to 64-bit for the . Join. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. 95. 9+ mod compatibility: made it so combat and salvage robots could be used in 'nomadic survivals' planetary operations (once crew replacer supports this) improvements: Goal: for Realistic Combat to run and work well with all other mods. ini file in the mod folder. Logged. Scy Nation's origin and history. Starsector version 0. It'll likely be green tea. 9a. e. 96 was focused on adding stuff to the game, not modifying existing code, after all. 14. I go through ship building, my decision making process, and a little bit of fleet composition philosophy. The story of Starsector concerns a dense region of space in the Perseus Arm left relatively. git repo. With our comprehensive installation and usage guide, you'll be able to install and use [0. Heavy industry here will not contribute to the player's personal production capacity, although the faction will still benefit from its ship quality bonuses. csv find Collums AO AP and row 87 and delete the tags you do not want there. has 3 habitable planets. 96a Patch Notes. /starsector. 1 either, but at least it held 30 on vanilla), so any problems with performance that could be realated to your mod would be. Nexerelin compatible. 0. Enabled Mods: "lw_lazylib", "MagicLib", "nexerelin" Subscribe fo. 51K subscribers in the starsector community. 96a] LunaLib 1. 1. Elevate your Starsector gameplay with the [0. 95. 95. Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. They provide subtle but substantial effects for different play styles. v1. Regardless, this was never really intended to be immersive. The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". Elevate your Starsector gameplay with the [0. - Further updates/fixes will come later. 95a is basically the same as 0. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new weapons, and 1. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. Instructions. New starting options when used with Vayra's Sector, including a starting option aligned with the Kadur Remnant. ago. Fast Engine Rendering v1. " ~ Folly of Greed. 0 with ease…Elevate your Starsector gameplay with the [0. Main file (Additional Portraits) now updated to new version. 14. - Just update Starsector version to 0. « on: February 01, 2023, 12:48:34 PM ». json and editing the volume of "nskr_takedown". Annihilator Rocket Launcher: B- / B. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Optional all arg: instead lists all characters that exist in the game. This is huge for early to mid game if you find the blue print. 95. 0 WIP). Download. Version 1. Many energy weapons, namely Tac laser, Pulse Laser, Ion Beam and HIL, got around 0. Major features include: - a file system that allows for the building and spawning of custom fleets with no code required. The Xhan Empire is a dogmatic autocracy; born from the remnants of a XhanTech blacksite work colony left behind after the collapse. - No anime. This mod adds a separate Guardian that has a bridge built on to it, it comes with a blueprint, it has the Automated ship hull mod removed so the player can fly it. 1a: 35 days 0. fix ui scaling with text rendering in HUDNexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. GitHub mirror. Im using usual 5 Tachyon lance default ingame build but im supporting it with phase-cruiser mines so enemy AIs turn shields other way and receives lance strikes on unshielded side. 96a compliant v1. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. Platform: PC Downloads: 10297Re: Starsector 0. Changelog: 0. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. 2] Shadowyards Reconstruction Authority Tyrador Safeguard Coalition Arsenal Expansion. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. Find the perfect mod to enhance your gaming experience today. 96a] LunaLib Elevate your Starsector gameplay with the [0. Nexerellin makes the game much less static (factions expand, invade each other, and will. Elevate your Starsector gameplay with the [0. I heard there was a way to increase the RAM available to the game however I cannot find the thread again. 2b) In defense of Locomotive, if you look at the stat it's look like so OP but if you look at the overall gameplay, it's balance. Various settings for the mod can be configured either via the tahlan_settings. Starsector . Peryton - Lighter low-tech version of the Gryphon, features rapid fire but reduced missile damage. 96a] Combat Chatter v1. Variants Lib v0. Can melt an onslaught really fast if it's isolated. json options are available to change the ability to also reveal gates in marketless systems or activate them. The JRE is a big chunk of the total. 95. 96a: Regeneration for DEMs and other new missiles.